Battlefield 2042: Manifest

I am delighted to have worked as a level and environment artist on Manifest, one of Battlefield 2042’s launch maps.
The entire map was a huge collaborative effort amongst a few DICE and Criterion artists and designers. I worked on many aspects of the entire map, but my personal highlights were creating the backdrop city, creating the cliff rocks and dressing the vegetation area, as well as dressing the interiors of buildings and capture points.
A massive thank you to everyone who helped created this map especially Will Bullen, Darren White, Billy Hallden as well as the incredible 3D, lighting, VFX, Concept teams and everyone at DICE and Criterion for making it such an enjoyable experience.